Barba
Papa
Barba Papa
reflects the completion of my Master of Arts (MA) Graduate
Degree in Media at
Rhode Island College in May 2003.
Format: Short
animation presented as a gallery installation
Medium: Animated clips rendered as vector and
imported into Macromedia Flash
Process: Characters constructed
using nurbs and animated using softbodies in Alias Maya
Concept: Barba
Papa incorporates Maya's softbody dynamics and global physics.
Movement
is
selectively manipulated by applying the softbody effect
to the Barba
papa mesh and
adjusting the
individual goal weights.
The typographic translation from German into English and
eventually
into phonetics
visually demonstrates my graphic
experiments
with
semiotics.
All sound effects were generated using FL Studio and various combinations
of digital Synths.
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